
Dashmoto
Project Lead & Initial Full-Stack Engineer
Established the initial commerce platform and continue to lead its development across content, regional markets, customer operations and production delivery.
Hi, I'm Luther Minshull.
I've been drawn to computers for as long as I can remember. As a kid, I wanted to know what each new machine or piece of software could do, and that habit stuck. I've spent my life following technology as it changes and learning it early enough to build with it. AI is the latest turn, and I want to understand what it changes while the field is still taking shape. Now I'm most interested in products I believe in, problems that make me think and work that leaves something genuinely useful behind.
That curiosity became a career in software engineering while I was studying computer science at QUT. I've since grown from implementing features into leading products, but I still prefer to stay close to the code. TypeScript, React and Next.js are my usual starting point for web products, with React Native and Expo for mobile and Laravel when PHP is the right fit. Whatever the stack, I favour simple architecture, strong types and tools that make the next change easier.
Bachelor of Information Technology
Computer Science Major · Queensland University of Technology
Completed 2025
GPA 5.875 / 7.0 · Distinction
Product engineering
TypeScript, React, Next.js, React Native, Expo, Node.js, PHP and Laravel
AI and integrations
AI agents, MCP, Eve, OpenClaw, structured tool use and streaming workflows
Platform and data
PostgreSQL, tRPC, Docker, Linux / Ubuntu Server, Vercel, Azure, GCP, AWS and CI/CD
Product integrations
Shopify, Strapi, Salesforce, HubSpot and Microsoft Graph
Quality and security
Automated testing, Playwright, Storybook, RBAC, OAuth 2.0, tenant isolation and runtime verification

August 2022 to present
Full-Stack Product Engineer
I deliver full-stack product engineering across a portfolio of web, mobile and agent systems. I helped shape Dashmoto's architecture and continue to lead its development. I owned Medilinks Report Writer from its foundations, and led QR Collect's mobile delivery before supporting later reliability work. Alongside those products, I contribute substantial product and agent-platform work across the wider Jaden portfolio.
These case studies cover what I worked on, the decisions I owned and what reached production.
Full-Stack Product & Agent Platform
Helped evolve a collaborative proposal platform from core editor and rendering systems through secure acceptance, product AI and agent-driven document operations.
Full-Stack Platform & Conversational Automation
Contributed across Bowerbird's proposal and operations platform, then built a newer enquiry and booking workflow spanning customer channels, CRM and scheduling.
Agent, MCP & Automation Engineering
Built production-oriented agent systems and the supporting tools, contracts, authorization boundaries and operational infrastructure needed to use them safely.
Full-Stack Member Platform Development
Delivered production features across a public content platform and authenticated member experience for an international professional network.
E-commerce Development
Delivered features and ongoing maintenance for the Australian Shopify storefront across its React and Next.js customer experience.
Things I built because I wanted them to exist. They range from game systems and broadcast research to agent infrastructure, commerce and native Windows audio.

Site Creator & Sole Developer
I turned our amateur CS2 team's shitpost-heavy branding into a live community site with browser games, recorded runs, persistent leaderboards and a working merchandise store.

Creator & Full-Stack AI Engineer
I built CastPrep for my own CS2 broadcasts. Its resumable research agents produce cited matchup packs and fail honestly when the evidence is incomplete.
Creator & Agent Systems Engineer
I put a context-aware agent inside a live Minecraft server using Fabric, Eve, durable memory and tightly limited local tools.
Read the case studyCo-Lead Developer
My partner and I are building a Hypixel SkyBlock platform for live market analysis, detailed player profiles, progression planning and a game-aware assistant. I lead development.
Read the case studyCreator & Systems Developer
I'm building a small Rust utility that keeps Windows apps on stable audio endpoints while the physical microphone or speakers change underneath them.
Read the case study
I also commentate Counter-Strike 2 events in Australia and previously covered VALORANT. I've worked with DFrag, ESL, AEL, Team Liquid and LetsPlayLive, and spent time in IT operations and event administration at AEL. Live broadcasts are unforgiving in a useful way: prepare properly, communicate clearly and recover quickly when the plan breaks.
Working on a product that needs a hands-on technical lead? Send me the context or book a time to talk it through.
Based in Brisbane, Australia