Audio Switch
Creator & Systems Developer
I'm building a small Rust utility that keeps Windows apps on stable audio endpoints while the physical microphone or speakers change underneath them.
In development
RustWASAPIWindows APIsWebSocketStream DeckPowerShell
Context
Changing microphones or playback devices during a game or stream often means reconfiguring every open app. Audio Switch keeps each app connected to a stable virtual endpoint and changes the physical route behind it.
My role
- Designed and built the Rust workspace and native Windows app independently.
- Built the routing model around user-configured endpoint roles rather than hard-coded device names.
- Worked across real-time audio behavior, native tray controls, local control interfaces and hardware-button integration.
What I built
- A live WASAPI routing engine for primary and secondary playback plus a switchable physical microphone behind a stable virtual endpoint.
- Native Windows tray controls, configurable keyboard shortcuts, saved endpoint settings and route-status feedback.
- Playback mirroring, drift correction and synthesized audio cues around device changes.
- A local control protocol and Stream Deck bridge with a packageable native plugin.
- Optional Windows startup behavior and a separately controlled high-priority execution mode.
How it works
- Rust workspace targeting native Windows APIs and WASAPI rather than wrapping a browser or Electron runtime.
- A device-neutral routing model keeps games and communication applications attached to stable virtual endpoints.
- Real-time audio paths use bounded queues and drift management while control behavior stays outside the audio callback.
- Native tray, registry, keyboard, local protocol and Stream Deck surfaces share the same routing core.
Outcomes
- Built a focused native answer to a recurring multi-device audio problem.
- Expanded my personal work into Rust, Windows systems APIs and real-time audio engineering.
- Established the application, control protocol and packaging foundation while driver and distribution work continue.